38 using namespace Mesquite;
 
   48   bool return_flag = 
false;
 
   54   const double id[] = {1, 0, 0,  0, 1, 0,  0, 0, 1};
 
   56   for (
size_t i=0; 
i<num_T; ++
i) {
 
static const double MSQ_TWO_THIRDS
 
#define MSQ_ERRZERO(err)
Return zero/NULL on error. 
 
static const double MSQ_ONE_THIRD
 
Used to hold the error state and return it to the application. 
 
MsqMeshEntity is the Mesquite object that stores information about the elements in the mesh...
 
const int MSQ_MAX_NUM_VERT_PER_ENT
 
double Frobenius_2(const Matrix3D &A)
Return the square of the Frobenius norm of A, i.e. sum (diag (A' * A)) 
 
msq_stdc::size_t vertex_count() const 
Returns the number of vertices in this element, based on its element type. 
 
3*3 Matric class, row-oriented, 0-based [i][j] indexing. 
 
double weighted_average_metrics(const double coef[], const double metric_values[], const int &num_values, MsqError &err)
takes an array of coefficients and an array of metrics (both of length num_value) and averages the co...
 
void compute_T_matrices(MsqMeshEntity &elem, PatchData &pd, Matrix3D T[], size_t num_T, double c_k[], MsqError &err)
For a given element, compute each corner matrix A, and given a target corner matrix W...
 
double det(const Matrix3D &A)
 
virtual bool evaluate_element(PatchData &pd, MsqMeshEntity *element, double &value, MsqError &err)
Evaluate the metric for an element. 
 
bool get_barrier_function(PatchData &pd, const double &tau, double &h, MsqError &err)
 
double pow(double value, const Exponent &exp)