Geometric Primitives interface.
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#include <cmath>
#include <istream>
#include <ostream>
#include <vector>
#include <cassert>
Go to the source code of this file.
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template<typename PointContainer > |
C3Point | C3Centroid (const PointContainer &pc) |
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template<typename PointContainer > |
CPoint | Centroid (const PointContainer &pc) |
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void | Transpose (CVector matrix[]) |
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void | Transpose_2x3 (CVector matrix[], double tpose[][2]) |
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double | Distance (const CPoint &p, const CLine &l) |
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const double | TOL = 1e-16 |
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const double | PI = 4.0*atan(1.0) |
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Geometric Primitives interface.
Definition in file GeoPrimitives.H.