31 #ifndef _PANE_NODE_ACCESSORS_H_
32 #define _PANE_NODE_ACCESSORS_H_
84 #endif // _PANE_NODE_ENUMERATOR_H_
A Pane object contains a mesh, pane attribute, and field variables.
const Connectivity * _conn
const Pane * pane() const
This file contains the prototypes for Roccom API.
int id() const
Get the local id of the element within the pane.
int next()
Go to the next element within the connectivity tables of a pane.
bool position_allowed2D()
Determine in the current node number is a real node or a ghost node If it is a ghost node...
bool position_allowed3D()
Determine in the current node number is a real node or a ghost node If it is a ghost node...
int dimension() const
Get the dimension of the base pane.
int dimension() const
Dimension of the pane.
Encapsulates an element-connectivity of a mesh.