#include <map>#include <algorithm>#include <cassert>#include <cstdlib>#include <iostream>#include <sstream>#include "Pane_boundary.h"
Go to the source code of this file.
Classes | |
| struct | Four_tuple< T > |
| A structure used to represent element faces. More... | |
Typedefs | |
| typedef std::map< Four_tuple, Facet_ID > | Corners2Face_Map |
Functions | |
| static void | check_face_unique (const Four_tuple &face_corners, const Facet_ID &fid, std::vector< Corners2Face_Map > &c2f_vec, int &num_external_face, int &counter) |
| double | square (double x) |
| typedef std::map< Four_tuple, Facet_ID> Corners2Face_Map |
Definition at line 73 of file Pane_boundary.C.
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static |
Definition at line 79 of file Pane_boundary.C.
Referenced by Pane_boundary::determine_border_nodes_3().

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inline |
Definition at line 243 of file Pane_boundary.C.
References x.
Referenced by bisector_of_pointsC2(), circumcenter_translateC2(), circumcenterC3(), init_constraints_myacm(), init_constraints_starslice(), init_speed_arrays(), line_project_pointC2(), Pane_boundary::min_squared_edge_len(), Square< NT >::operator()(), side_of_oriented_sphereC3(), squared_circumradiusC2(), squared_distanceC2(), and squared_distanceC3().
