38 #include "TopologyModifier.hpp"
41 using namespace Mesquite;
virtual void iteration_end()=0
virtual void optimize_connectivity()=0
Used to hold the error state and return it to the application.
virtual double loop_over_mesh(MeshSet &mesh, MsqError &err)
This is the "run" function of PatchDataUser. It can do anything really.
virtual void iteration_complete()=0
The MeshSet class stores one or more Mesquite::Mesh pointers and manages access to the mesh informati...
virtual void iteration_begin()=0