This is the complete list of members for Node, including all inherited members.
_mode | Node | protected |
_pm | Node | protected |
_vID | Node | protected |
addElement(Element *elem) | Node | |
addFace(Face *face) | Node | |
addNextLink(Node *link) | Node | |
addr(const COM::Attribute *attr) const | Node | |
attr(const COM::Attribute *a) const | Node | inline |
coincide(const Node &n) const | Node | inline |
d_elementArraySize | Node | private |
d_elements | Node | private |
d_faceArraySize | Node | private |
d_faces | Node | private |
d_flag | Node | private |
d_ID | Node | private |
d_nextNode | Node | private |
d_numElements | Node | private |
d_numFaces | Node | private |
d_position | Node | private |
e_unset_flag enum value | Node | |
FlagType enum name | Node | |
get_primary() const | Node | inline |
getAllElements() | Node | inline |
getAllFaces() | Node | inline |
getElement(int Index) | Node | inline |
getFace(int Index) | Node | inline |
getFlag() const | Node | inline |
getID() | Node | inline |
getNext() | Node | |
getNumElements() | Node | inline |
getNumFaces() | Node | inline |
getPosition() | Node | inline |
getSeparateElements(FaceList *list) | Node | private |
halfedge() const | Node | inline |
id() const | Node | inline |
is_border() const | Node | inline |
is_isolated() const | Node | inline |
is_primary() const | Node | inline |
Node() | Node | inline |
Node(const Pane_manifold_2 *pm, int vid, Access_Mode mode) | Node | inline |
Node() | Node | |
Node(MVec pos) | Node | |
Node(MVec pos, int flag) | Node | |
operator!=(const Node &n) const | Node | inline |
operator<(const Node &n) const | Node | inline |
operator<<(ostream &stream, Node &n) | Node | friend |
operator==(const Node &n) const | Node | inline |
operator>>(istream &stream, Node &n) | Node | friend |
pane() const | Node | inline |
pane_manifold() const | Node | inline |
point() const | Node | inline |
removeElement(Element *elem) | Node | |
removeFace(Face *face) | Node | |
separate(Mesh *mesh, FaceList *list, int new_material) | Node | |
setFlag(int flag) | Node | inline |
setID(int theID) | Node | inline |
setPosition(MVec pos) | Node | inline |
sharedFace(Node *n2, Node *n3, Node *n4=0) | Node | |
~Node() | Node |